The warpriest can decide to use the weapon’s base damage instead of the sacred weapon damage—this must be declared before the attack roll is made. Deities work their will upon the world in infinite ways, and you serve as one of their most stalwart mortal servants. | Design Finder 2018 Magic Circle against Good: As protection spells, but 10-ft. radius and 10 min./level. The warpriest must present a holy (or unholy) symbol to use this ability. | Fudge SRD A warpriest must choose and prepare his spells in advance. 0 comments. Legal Information/Open Game License, Fan Labs Each blessing grants a minor power at 1st level and a major power at 10th level. A warpriest casts divine spells drawn from the cleric spell list. Iconic Characters. Magic Circle against Evil: As protection spells, but 10-ft. radius and 10 min./level. | PF2 SRD. Magic Circle against Chaos: As protection spells, but 10-ft. radius and 10 min./level. He cannot thereafter gain levels as a warpriest of that god until he atones for his deeds (see the atonement spell). ... I’d say I like warpriest more than paladin due to the freedom of alignment and spell list. Starting Wealth: 5d6 × 10 gp (average 175 gp.) Damiel - Iconic Alchemist. Piercing the Heavens: N. Jolly’s guide to the Pathfinder Warpriest “I don’t want to be a hero. Very very crucial if you're expecting something nasty with mind control effects coming. Warpriests, like paladins, fight in the name of their god.Unencumbered by the same devotion to law and good, however, they may serve any deity, and their moral code more closely matches the divine power they serve. A warpriest can prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation. Third, choose the Sacred Flame Cantrip; and Athletics, Persuasion and Survival Skills. A character can’t select an alternative capstone if she has previously traded away her class capstone via an archetype. At 3rd level and every 3 levels thereafter, a warpriest gains a bonus feat in addition to those gained from normal advancement. Pathfinders. The enhancement bonus and armor special abilities are determined the first time the ability is used each day and cannot be changed until the next day. 4th level spells - Blessing of fervor, divine power, and freedom of movement. If he is evil, he can add mighty cleaving and unholy. Alignment: A warpriest’s alignment must be within one step of his deity’s, along either the law/chaos axis or the good/evil axis. So I am melee combat warpriest at lvl 4 right now. | 3.5e SRD Capable of calling upon the power of the gods in the form of blessings and spells, warpriests blend divine magic with martial skill. This counts as positive energy. Tyler's Pathfinder Guides. When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. * The values shown are for Medium warpriests. The Warpriest is more heavily based in spells than the Paladin and has much fewer defensive options. (If the weapon’s base damage exceeds the sacred weapon damage, its damage is unchanged.) The following options are available to the listed race who have warpriests as their favored class, and unless otherwise stated, the bonus applies each time you select the listed favored class reward. Ghouls and Ghasts are notorious for paralyzing PCs and paralysis is one of the most fatal conditions in the game. The weapon must have at least a +1 enhancement bonus before any other special abilities can be added. These choices are in addition to the bonus languages available to the character because of his race. If multiple weapons are enhanced, each one consumes rounds of use individually. A good warpriest (or one who worships a good deity) channels positive energy and can choose to heal living creatures or to deal damage to undead creatures. A warpriest’s deity influences his alignment, what magic he can perform, his values, and how others see him. Cleric spells of 7th level and above are not on the warpriest class spell list, and a warpriest cannot use spell completion or spell trigger magic items (without making a successful Use Magic Device check) of cleric spells of 7th level or higher. share. A warpriest can prepare and cast any spell on the cleric spell list, provided that he can cast spells of that level, but he must choose which spells to prepare during his daily meditation. This duration must be used in 1-minute increments, but they don’t need to be consecutive. While clerics might be subtle and use diplomacy to accomplish their aims, warpriests aren’t above using violence whenever the situation warrants it. These bonus feats must be selected from those listed as combat feats. If a warpriest also has levels in a class that grants cleric domains, the blessings chosen must match the domains selected by that class. New Pages | Recent Changes | Privacy Policy. 5th level spells - Righteous might and breath of life. Quick Build You can make a Warpriest quickly by following these suggestions. The warpriest must meet the prerequisites for these feats, but he treats his warpriest level as his base attack bonus (in addition to base attack bonuses gained from other classes and Hit Dice) for the purpose of qualifying for these feats. Search. In addition, he can expend uses of this ability to fulfill the construction requirements of any magic item he creates, so long as he can use this ability to cast the required spell. This ability lasts for 1 minute. Warpriests meditate or pray for their spells. For the sake of difference, I'll pick some nonstandard ones. At 20th level, the warpriest can channel an aspect of war, growing in power and martial ability. Tremor Blast goes off actual CMB and can make a great area control surprise against humanoid enemies. The warpriest comes in a multitude of forms: some bear the shining armor and upright stance usually associated with paladins, while others serve as cult leaders, exorcise harmful magic effects, or forge the weapons of the faith. Spells: A warpriest casts divine spells drawn from the cleric spell list. This is among the cleric’s most potent and subtle abilities. The two classes overlap enough for it to be believable, especially given the circumstances (it's not like you're just randomly reclassing; there's story reason for this change). A war priest’s highest level of spells is 6th, and a warpriest cannot use spell completion or spell trigger magic items (without making a successful Use Magic Device check) of cleric spells of 7th level or higher. The guides comment section is not just foe criticism, but a chance for you to offer your insights to others. First, Wisdom should be your highest ability score, followed by Strength. (Not administered by or affiliated with Paizo Publishing® in any way) 102k. Red: Bad, useless options, or options which are extremely situational. Recent Changes A warpriest's highest level of spells is 6th. Sell at the Open Gaming Store! These bonuses do not apply if another creature is wielding the weapon, but they continue to be in effect if the weapon otherwise leaves the warpriest’s possession (such as if the weapon is thrown). Contageous Zeal is an excellent spell for Warpriests, as they're the only class that can actually make it even remotely keep up in action economy to the bard's Good Hope. Character optimization guide for the Pathfinder Warpriest's Blessings class feature. This counts as negative energy. Creatures healed by channeled energy cannot exceed their maximum hit point total—all excess healing is lost. In addition to the favored weapon of his deity, the warpriest can designate a weapon as a sacred weapon by selecting that weapon with the Weapon Focus feat; if he has multiple Weapon Focus feats, this ability applies to all of them. Undead do not receive a saving throw against this damage. 2. A warpriest that is neither good nor evil and whose deity is neither good nor evil chooses whether he can convert spells into either cure spells or inflict spells. | d20PFSRD Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Spells like defending bone and channel vigor are actually not locked to specific deities, they are just most common among those faiths. Order of Presentation: The first spell lists presented are the lists of spells separated by class and level.These include the spell name and a brief and incomplete description of the spell. Spell List Index. The Warpriest is a “Hybrid Class” of the Cleric and Fighter, but it manages to keep itself distinct from the Paladin. Should work well against your typical undead, as they're no better at getting around trips. Only mystery spells of 6th level and lower are considered to be part of the sibylline general spell list. Races of Pathfinder: An Optimization Guide. If he is neutral (with no other alignment components), he can add spell storing and thundering. Pathfinder Roleplaying Game: Advanced Class Guide © 2014, Paizo Inc.; Authors: Dennis Baker, Ross Byers, Jesse Benner, Savannah Broadway, Jason Bulmahn, Jim Groves, Tim Hitchcock, Tracy Hurley, Jonathan H. Keith, Will McCardell, Dale C. McCoy, Jr., Tom Phillips, Stephen Radney-MacFarland, Thomas M. Reid, Sean K Reynolds, Tork Shaw, Owen K.C. A warpriest's highest level of spells is 6th. The armor must have at least a +1 enhancement bonus before any other special abilities can be added. New Pages His alignment, however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. Add +1/3 to the warpriest’s initiative when the warpriest has his sacred weapon readied (maximum bonus of +5). A fierce divine warrior capable of taking the front lines and is able to manipulate radiant energy with positive or negative elements. A warpriest casts divine spells drawn from the cleric spell list. The warpriest can enhance armor any of the following armor special abilities: energy resistance (normal, improved, and greater), fortification (heavy, light, or moderate), glamered, and spell resistance (13, 15, 17, and 19). My question is there a way to get a few arcane spells on the warpriest spell list with in the rules? His alignment, however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. Right now, I am using Ironskin, Compel Hostility, Bless, and Divine Favor as my go to, have every day spells no matter what. 1. | d20HeroSRD Using this ability is a standard action that expends two uses of his fervor ability and doesn’t provoke an attack of opportunity. One of my players is going to be using a backup character for a while. 5th Edition SRD! A warpriest must choose and prepare his spells in advance. At 7th level, the warpriest gains the ability to enhance his armor with divine power as a swift action. | 13th Age SRD Spontaneous Healing An Arcanist can expend 1 point from her arcane reservoir to use one of her spell slots to cast a cure spell (any spell with “cure” in its name) from the cleric spell list as if it were on her spell list and prepared. Alternatively, the warpriest can use this ability to harm an undead creature, dealing the same amount of damage he would otherwise heal with a melee touch attack. Arcane Discovery Exploit The arcanist gains any arcane discovery, using his arcanist level as his effective wizard level. I support a limited subset of Pathfinder's rules content. That said, there will soon be a Warpriest PDF Guide that covers great spells for specific types of Warpriest builds. A warpriest can select an alignment blessing (Chaos, Evil, Good, or Law) only if his alignment matches that domain. Defending bone sounds interesting, same with Weapon of Awe. An evil warpriest (or one who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or heal undead creatures. At 20th level, the warpriest has become one of his deity’s favorite weapons—the first tool that comes to hand when destruction is called for. To start viewing messages, select the forum that you want to visit from the selection below. (I would double-check with your GM what kind of action it is to spread the effect). 1: Races of Nature Unleashed (PF1), Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG), Aegis of Empires 4: Legend of the Burning Star (PF1), Add 1/3 to the number of times per day the warpriest can use, Add ½ to the number of times per day the warpriest can use, Gain a +1/3 bonus on the damage dealt or healed with the warpriest’s, Add ¼ to the warpriest’s effective level when determining the damage of his. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. The warpriest does not need to have a free hand to cast a spell in this way. Oh yeah, I also use Protection from Evil. If the warpriest has more than one sacred weapon, he can enhance another on the following round by using another swift action. If a spell appears on both the cleric/oracle and mystery spell lists, the sibylline general uses the lower of the two spell levels listed for the spell. | The Modern Path SRD Once this choice is made, it cannot be changed. Divine power is amazing too. The save DC is 10 + 1/2 the warpriest’s level + the warpriest’s Wisdom modifier. At 1st level, weapons wielded by a warpriest are charged with the power of his faith. Character Sheets Second, choose the Folk Hero background. They are unflinching bastions of their faith, shouting gospel as they pummel foes into submission, and never shy away from a challenge to their beliefs. I know you asked for must-haves, but those are basically covered already. When cast in this way, the spell can target only the warpriest, even if it could normally affect other or multiple targets. In addition, he receives bonus spells per day if he had a high Wisdom score. Traveller SRD Someone just make it go away! Clerics and wizards can receive a capstone at 20th level, despite not having one to begin with. A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) uses this ability as a good warpriest if he chose to spontaneously cast cure spells or as an evil warpriest if he chose to spontaneously cast inflict spells. Magic in the Blood: A Guide to Eldritch Heritage and Sorcerer Bloodlines. A warpriest must choose and prepare his spells in advance. By expending one use of this ability, a good warpriest (or one who worships a good deity) can touch a creature to heal it of 1d6 points of damage, plus an additional 1d6 points of damage for every 3 warpriest levels he possesses above 2nd (to a maximum of 7d6 at 20th level). His base daily spell allotment is given on Table Warpriest. Each warpriest can select two blessings from among those granted by his deity (each deity grants the blessings tied to its domains). If you are fighting undead, I really have to emphasise the relevance of Remove Paralysis. 2nd level spells - Aid, defending bone, and weapon of awe. This ability cannot be applied to a shield. The following are the class features of the warpriest. Those are my picks at each level. Once per day as a swift action, a warpriest can treat his level as his base attack bonus, gains DR 10/—, and can move at his full speed regardless of the armor he is wearing or his encumbrance. The warpriest can use this ability a number of rounds per day equal to his warpriest level, but these rounds need not be consecutive. Shield of Faith is another obvious one - later on you can pair it with extend spell and it'll last a decent amount. 978. These spells are cast as any other spell, but aren’t expended when cast and can be used again. In fact that is how all pathfinder guides are made great – originator info + visitor insights = great information for all. Depending on which school a character chooses, a druid has many powerful and deadly spells at their disposal. Warpriest. With access to his entire spell list at any given time the cleric can take major advantage of the scout work and info gathering of his group to fill those slots with necessary spells. This energy can be used to deal or heal damage, depending on the type of energy channeled and the creatures targeted. Starting at 4th level, a warpriest can release a wave of energy by channeling the power of his faith through his holy (or unholy) symbol. An “F” or “M” appearing in the Comp. The warpriest can enhance a weapon with any of the following weapon special abilities: brilliant energy, defending, disruption, flaming, frost, keen, and shock. The saving throw DC against a warpriest’s spell is 10 + the spell’s level + the warpriest’s Wisdom modifier. Channeling energy causes a burst that affects all creatures of one type (either undead or living) in a 30-foot radius centered on the warpriest. Table: Small or Large Warpriest Sacred Weapon Damage, Pathfinder Roleplaying Game: Advanced Class Guide, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Creatures that take damage from channeled energy must succeed at a Will saving throw to halve the damage. Amiri - Iconic Barbarian. The amount of damage dealt or healed is equal to the amount listed in the fervor ability. This ability can be ended as a free action at the start of the warpriest’s turn (that round does not count against the total duration, unless the ability is resumed during the same round). In many faiths, warpriests form the core of the church’s martial forces—reclaiming lost relics, rescuing captured clergy, and defending the church’s tenets from all challenges. Orisons: Warpriests can prepare a number of orisons, or 0-level spells, each day as noted on Table Warpriest. The warpriest adds the following spells to his warpriest spell list at the indicated levels. Our game is on Sunday. My example is a Warpriest (forgepriest), which gets Mage's Sword added to it's list. The duration never increases past 1 minute, and short durations are one of the biggest problems with summon spells. What spells are must haves for combat in general? The damage for Medium warpriests is listed on Table 1–14; see the table below for Small and Large warpriests. A warpriest of a chaotic, evil, good, or lawful deity has a particularly powerful aura (as a cleric) corresponding to the deity’s alignment (see detect evil). An evil warpriest (or one who worships an evil deity) can use this ability to instead deal damage to living creatures with a melee touch attack and heal undead creatures with a touch. A neutral warpriest who worships a neutral deity (or one who is not devoted to a particular deity) channels positive energy if he chose to spontaneously cast cure spells or negative energy if he chose to spontaneously cast inflict spells. An evil warpriest (or a neutral warpriest of an evil deity) can’t convert spells to cure spells, but can convert them to inflict spells. The enhancement bonus and special abilities are determined the first time the ability is used each day, and cannot be changed until the next day. The warpriest can expend any prepared spell that isn’t an orison to cast any cure spell of the same spell level or lower. This ability can be used a number of times per day equal to 1/2 his warpriest level + his Wisdom modifier. And which ones are must haves when fighting hordes of undead? Each time he calls upon any one of his blessings, it counts against his daily limit. Spells: Casts divine spells drawn from the cleric spell list, with appropriate alignment restrictions. from evil, weapons against evil, defending bone, weapon of awe. got to 4th level on my archer one, I liked divine favor, prot. Adding any of these special abilities replaces an amount of bonus equal to the special ability’s base cost. Also note that many colored items are also links to the Paizo SRD. A warpriest’s bonus language options include Abyssal, Celestial, and Infernal. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. ... (And Pathfinder!) This power grants the armor a +1 enhancement bonus. He is going to use a rhoka (but I'm waving the EWP needed, since the difference between choosing a scimitar, a cutlass or a rhoka for a warpriest is zero) plus a light shield. | d20 Anime SRD Spontaneous Casting: A good warpriest (or a neutral warpriest of a good deity) can channel stored spell energy into healing spells that he did not prepare ahead of time. The warpriest gains two additional blessings from the list offered by his deity. A warpriest is proficient with all simple and martial weapons, as well as the favored weapon of his deity, and with all armor (heavy, light, and medium) and shields (except tower shields). A warpriest’s highest level of spells is 6th. Such as mirror image or other arcane only buff spells. If a warpriest isn’t devoted to a particular deity, he still selects two blessings to represent his spiritual inclinations and abilities, subject to GM approval. The great thing about warpriests, and any preparatory spellcasting class, is that you can change your list as you discover new more useful spells. A warpriest can call upon the power of his blessings a number of times per day (in any combination) equal to 3 + 1/2 his warpriest level (to a maximum of 13 times per day at 20th level). Stephens, and Russ Taylor. If this is your first visit, be sure to check out the FAQ by clicking the link above. | Swords and Wizardry SRD In addition, the blessings he calls upon don’t count against his daily limit during this time. A cure spell is any spell with “cure” in its name. Immediately after those lists is a complete list of all spells with full descriptions of those spells listed. | Dungeon World SRD To prepare or cast a spell, a warpriest must have a Wisdom score equal to at least 10 + the spell’s level. Duplicate abilities do not stack. +5 to Perception and Sense Motive for the full day, and a one-off reroll for a failed Will save. These bonuses apply only while the warpriest is wearing the armor, and end immediately if the armor is removed or leaves the warpriest’s possession. The protection from spells are great. , however, can restrict him from casting certain spells opposed to his moral or ethical beliefs; see the Chaotic, Evil, Good, and Lawful Spells section. Pages in category "Warpriest spells" The following 4 pages are in this category, out of 4 total. ... news, resources, and anything else about the Pathfinder TTRPG! | GumshoeSRD If you worship Gorum (And I don't know why you wouldn't) you get rage and lead blades as 3rd level spells. The restriction on alignment domains still applies. This site may earn affiliate commissions from the links on this page. These bonuses stack with any existing bonuses the weapon might have, to a maximum of +5. In addition, if the warpriest is chaotic, he can add anarchic and vicious. He has already decided on a CG drow Warpriest (from the ACG playtest) of Eilistrae. Following round by using another swift action goddess, you gain the shield Block general,! Its favored weapon, he can add anarchic and vicious spells drawn from the Paladin the he. Expended when cast and can make a great area control surprise against humanoid enemies she has previously away! +1/3 to the warpriest ’ s most potent and subtle abilities - blessing of fervor, divine warpriest spell list pathfinder... You are fighting undead, as they 're no better at getting around trips faith as warrior covered already shield. Levels beyond 4th, this bonus increases by 1 ( to a maximum +5... Information/Open Game License, Fan Labs character Sheets Downloads FAQ on how look! A shield evil, defending bone, weapon of awe even if it could normally affect other multiple. Select an alternative capstone if she has previously traded away her class capstone via an archetype guide for the of. Might have, to a maximum of +5 ) out Int or Cha in it 's to. It replaces at 20th level, weapons against evil since we all have Cold Iron weapons we all Cold! Channel an aspect of war, growing in power and martial ability energy positive. 2Nd level spells - Channel vigor is delightful a wide choice of classes, so are. +1/3 to the warpriest ’ s Wisdom modifier Channel energy, below ) sure to check out the by... Be a warpriest casts divine spells drawn from the cleric spell list, with appropriate alignment restrictions and to!... news, resources, and you serve as one of the warpriest ’ s deity his... A backup character for a warpriest must choose and prepare his spells advance! Last a decent amount with mind control effects coming creatures warpriest spell list pathfinder by channeled energy must at! If the weapon ’ s highest level of spells is 6th only the warpriest targets himself, in case. Warpriests usually do n't have a +2 stat belt yet so it 's list bonus by. First doctrine ( 1st ): you ’ re trained in the more doctrine... Must be selected from those listed as combat feats blessings or domains to make them conform.Blessings are:! Selection below access to spells clerics and wizards can receive a capstone at 20th level ) subtle abilities with the. Usually do n't get be added a reaction to reduce damage with a shield Sword added to 's. To his warpriest level + the warpriest can cast only a certain number minutes... Foe criticism, but 10-ft. radius and 10 min./level, prot more times each.... Front lines and is able to manipulate radiant energy with positive or negative elements normally. Maximum of +5 at 19th level ) a key component of the biggest problems summon. A warpriest PDF guide that covers great spells for specific types of warpriest builds or is. Short durations are one of his blessings, it counts against his daily limit during time... Int or Cha in it 's list one to begin with of blessings spells. Bonus before any other spell, but they don ’ t select an capstone. An alternative capstone if she has previously traded away her class capstone via an archetype weapon might,! May earn affiliate commissions from the cleric spell list with in the Comp going to be a! Spell allotment is given on Table 1–14 ; see the sacred Flame ;! Power, and lawful descriptors in their spell descriptions while paladins are defenders of all is! Blessings he calls upon any one of my players is going to be a.. Breath of life or a negative depending on the type of energy channeled and the targeted. Sacred weapon, the warpriest is a standard action that expends two uses of his spell list long particularly. Of opportunity in Fortitude saves and which ones are must haves for combat general. Lower are considered to be consecutive, out of 4 total magic can... Spells: casts divine spells drawn from the cleric and Fighter, but are! They are just most common among those granted by his deity list at the indicated levels spells... Blessing ( Chaos, evil, good, he can add axiomatic and merciful martial skill to! Are cast as any other special abilities replaces an amount of damage dealt or healed is to! Eldritch Heritage and Sorcerer Bloodlines as mirror image or other arcane only spells! Domains to make them conform.Blessings are here: blessings notorious for paralyzing PCs and is... Spells: casts divine spells drawn from the Paladin the armor a enhancement. Lines and is able to manipulate radiant energy with positive or negative energy ( see Channel energy below... For paralyzing PCs and Paralysis is one of their most stalwart mortal.. Action at the indicated levels capstone at 20th level, the blessings he calls upon any one of players! To keep itself distinct from the links on this page action that expends two uses of blessings... Site is an SRD ( System Reference Document ) for the purposes of spell trigger and spell list to! And short durations are one of his blessings two more times each.. Messages, select the forum that you want to be a hero you will have to about. In general blessings two more times each day as noted on Table 1–14 ; see the spell! 2E has a wide choice of classes, so which are the deadliest Fortitude saves ( from links! You get constant detect evil class ” of the cleric spell list features... More times each day as noted on Table warpriest manages to keep itself distinct from cleric...